Let's Code Jumi #41: Dynamic Events (Part 1)

I had a short up-front design session to figure out what actors the system will need. Many new interfaces will be needed for actor-to-actor communication and the current way of writing the event classes by hand will not scale. I will at first write a reflection-based solution for producing those events, because I can do that faster than it would take to figure out how to do compile-time code generation.

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